Get various looks in no time! This accurately-developed Profile system allows you to first decide the gender for the character, and then the ethnicity or a face profile, based on very common characteristics like large nose, heavy face, and other pronounced features. Quickly complete a perfect 3D head shape by using these time-saving starting bases.
Turn ANY audio file into a stunning 3D animated video automatically with machine learning AI and UNLIMITED speech-to-text transcription. The built-in artificial intelligence automatically transcribes your audio file into text, creates beautiful slides with animations and builds a beautiful video for you in minutes.You have full flexibility to change backgrounds, fonts, animations and avatars to meet clients demands!
The sun is one of the best light sources for video. If you’re filming in natural light, do your best to get your footage in the morning or evening, when the light is softer. Midday light coming from straight overhead can cast harsh shadows on your subjects, while morning and evening light is more flattering. If you do have to film in the middle of the day, try to do so on a cloudy day, or find a shady area for softer light.

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Her recent work ‘From Green to Red’ is an environmental protest piece that will premiere at the London Biennale in June 2021. Harnessing 800,000 years of data from NASA, the visual piece tracks human impact on the planet through time by visualizing CO2 concentrations. The full installation seamlessly fuses the digital and the physical. As visitors approach, the timeline and music will change in response, the intent to give each individual an understanding of their own impact and a sense of agency.

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Just like at an in-person venue, the Virtual world includes an Expo Hall, complete with an exhibitor floor, auditoriums, meeting rooms, a lobby, social spaces, and more; board rooms equipped with presentation tools and screens; and stages, which can be set up in various locations such as the beach or rooftop. Plus, users can easily “teleport” to these different spaces, or they can navigate using the arrow keys. The platform can be used with a VR headset, but it can also be explored via a Desktop browser.
“Previously, if you wanted to get a high-quality scan of yourself, you’d have to go to a special 3D-scanning studio,” Tõke continued. “That would cost you around $400 for a scan. We started out with a studio like that, but we knew there had to be a better way to do it. What we’ve done now is to build a portable 3D scanner. We can do those same $400 scans, but at almost zero cost.”
Wolfe explained to Wunderman Thompson Intelligence, “From the time I started writing songs (age 8) and discovered my parents’ record collection, I saw records as musical books, with the artwork providing the perfect backdrop for the story, and I loved opening them up and entering into the world of the album. There was also a ritual to the occasion. I started imagining what my album could look like, what it could feel like, what worlds I could create. When it was time for my first album to be released, it was a very different era with the digital replacing the physical. So I thought about how to connect the two and that’s what my work became centered around: reimagining the vinyl experience but for today.”
Welcome to the Future of remote events! Technology has once again become the answer to many of corporative needs and virtual events are the chosen setting for the professionals and the business leaders who did not want to be left behind.  Because numerous meetings and events have canceled, postponed, or rescheduled due to the coronavirus outbreak, NextGen Event Co. has been finding fresh and innovative ways to keep clients and event pros moving forward in the virtual world. Some examples include Virtual event platforms utilizing avatars to provide a gamified yet connected experience for guests and planners alike. Think: The Sims—but for meetings and events!

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Offering an interactive, multi-stage experience with a stellar line-up of DJs, underground acts and visual artists, Lost Horizon was streamed live via Twitch and Beatport and across social media on 3 & 4 July. Created in partnership with Sansar, Wookey Technologies’ photorealistic platform for events, the festival took place in a 3D rendered game-like landscape complete with “computer-generated avatars and green screen ‘hologram’ performances.”  Much like any other festival, attendees in virtual reality (VR) were able to wander from stage to stage and chat and interact with others, with one key difference: at Lost Horizon, they were avatars.
Wolfe explained to Wunderman Thompson Intelligence, “From the time I started writing songs (age 8) and discovered my parents’ record collection, I saw records as musical books, with the artwork providing the perfect backdrop for the story, and I loved opening them up and entering into the world of the album. There was also a ritual to the occasion. I started imagining what my album could look like, what it could feel like, what worlds I could create. When it was time for my first album to be released, it was a very different era with the digital replacing the physical. So I thought about how to connect the two and that’s what my work became centered around: reimagining the vinyl experience but for today.”

In a run of six shows, viewers submitted artworks on a theme proposed by contemporary artist and presenter Grayson Perry, who conducted Zoom chats with the artists to hear the stories behind their work. Crombie, speaking at a recent CogX festival panel, said that the show was “radically empowering for the audience” who embraced the participation element, and that the concept “has energized and revitalized what the whole proposition of an arts programme is.”

Spokespersons With 3D Avatars

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