Welcome to the Future of remote events! Technology has once again become the answer to many of corporative needs and virtual events are the chosen setting for the professionals and the business leaders who did not want to be left behind.  Because numerous meetings and events have canceled, postponed, or rescheduled due to the coronavirus outbreak, NextGen Event Co. has been finding fresh and innovative ways to keep clients and event pros moving forward in the virtual world. Some examples include Virtual event platforms utilizing avatars to provide a gamified yet connected experience for guests and planners alike. Think: The Sims—but for meetings and events!

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This is precisely the value of avatar-based platforms: the interactivity. That is why this is the next step companies should take and use in their strategies. It is not enough to have the events done virtually, it is necessary to use scenarios where the ‘personal contact’ feels as real as possible, where our relations are close despite being afar. 

“Previously, if you wanted to get a high-quality scan of yourself, you’d have to go to a special 3D-scanning studio,” Tõke continued. “That would cost you around $400 for a scan. We started out with a studio like that, but we knew there had to be a better way to do it. What we’ve done now is to build a portable 3D scanner. We can do those same $400 scans, but at almost zero cost.”
Earlier in 2020, Sky TV celebrated the UK launch of a second series of their hit crime procedural Bulletproof with a complementary immersive digital experience, Bulletproof Interrogation. Players join two leading characters from the show (cops Bishop and Pike, played by Ashley Walters and Noel Clarke) in a tense sequence where they must help interrogate a serial killer bent on committing three murders. Created in partnership with Charisma.AI, the game deploys natural language processing and AI to allow fans to conduct a back and forth discussion with the suspect, where everything they say might influence the outcome.
Bulletproof the Interrogation borrows heavily from gaming, and content creators are increasingly looking to fuse the thrill of the gaming experience into traditional entertainment mediums. UK startup Maze Theory is currently developing an interactive gamescape based on the hit BBC TV drama Peaky Blinders. Players will be able to enter a meticulous recreation of the world of the Shelby crime syndicate, infiltrating their circle, earning their trust and helping them defeat a rival gang. Peaky Blinders: The Kings Ransom promises ‘humanlike’ interactions, made possible through advanced AI technology which will allow characters to respond in real-time to players’ words, gestures and body language.

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